They also inhabit some of the most resource-rich and important areas of the map, the Crystal Caves and Fabricator Caverns. They are enormous, have a huge health pool, and can destroy both the player and their Sea Truck in just a few bites. As a result, not everything that is shown in Concept Art is guaranteed to make it into the game. Shadow Leviathans are the Reaper Leviathans of Below Zero. Concept artists create many different designs, but usually only what the designers view as the most fitting and feasible concept ideas are chosen to undertake further development. Several other artists have been outsourced from other companies such as Fox3D, notably Dima Pertsula who created several highly detailed landscapes.Ĭoncept art is generally one of the first steps in the design process of features. 2.1 Carnivores 2.2 Herbivores 2.3 Scavengers and Parasites 2.4 Harvestable 2.5 Leviathan Class 2.6 Extinct Species 3 Fauna of Sector Zero 3.1 Carnivores 3.2 Herbivores 3.3 Scavengers & Parasites 3.4 Corals 3.5 Leviathans 3. The main concept artists for the original Subnautica were Cory Strader, the art director, and Pat Presley, who is a freelance artist also known for his work on the Star Wars: The Clone Wars, series as well as several other outsourced artists.įor Subnautica: Below Zero, the role of art director is once again filled by Cory Strader who has drawn much of the story and landscape art, Pat Presley returned as an artist and Alex Ries was hired for the role of creature design. There is Concept Art for biomes, vehicles, life forms, and Alien Technology. Many pieces of Concept Art have been created by the developers of Subnautica. Players new to the game would want to avoid or be cautious toward this article.
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